
Game Design | Level Design
Game design encompasses the multifaceted process of creating interactive experiences, blending mechanics, narrative, aesthetics, and psychology to shape players' engagement. It involves crafting rules, systems, and content to guide players through immersive game worlds. Level design, a subset of game design, focuses on shaping individual game levels or stages, involving the layout, architecture, challenges, and interactive elements encountered by players. Level designers balance engaging gameplay with narrative progression, creating visually captivating and functionally sound environments to provide unique and memorable experiences within the game.

Seriously...
Play Dino ERA JURASSIC BLOOD!
Unity | Level Design
Scraps
The goal of this project was to create a level that would later be connected to the levels of other students. The theme of this game was a scavenger like, post-apocalyptic, third person game.


Level Design
Visual Language
Lets look into the essential role that shapes play in game design. By examining their influence on character design, environmental elements, and user interface components, this overview emphasizes the practical significance of shapes in conveying narrative themes and enhancing player engagement.
Game Design
Original Game & Analysis
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